Gamme_Pulz_-_grande

ProEXR File Description

=Attributes=
cameraAperture (float): 36.000000
cameraFNumber (float): 5.600000
cameraFarClip (float): 1000000015047466200000000000000.000000
cameraFarRange (float): 100000.000000
cameraFocalLength (float): 32.000000
cameraFov (float): 58.126610
cameraNearClip (float): 0.000000
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 2668.377686
cameraTransform (m44f)
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 3499, 4999]
displayWindow (box2i): [0, 0, 3499, 4999]
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000
tiles (tiledesc): [32, 32]

=Channels=
A (half)
B (half)
G (half)
MM_1-3.B (half)
MM_1-3.G (half)
MM_1-3.R (half)
MM_4-6.B (half)
MM_4-6.G (half)
MM_4-6.R (half)
MM_7-9.B (half)
MM_7-9.G (half)
MM_7-9.R (half)
R (half)
Reflection.B (half)
Reflection.G (half)
Reflection.R (half)
VRayExtraTex_AO.B (half)
VRayExtraTex_AO.G (half)
VRayExtraTex_AO.R (half)